Issues relating to "Fortune" are maintained on the bug tracker. Nether gold ore now drops gold nuggets and is affected by Fortune.Īdded gilded blackstone, which is affected by Fortune.Īdded amethyst clusters, which are affected by Fortune.Īdded raw iron, raw gold and raw copper, meaning iron ore, gold ore and copper ore are now affected by Fortune. Īdded weeping vines, which are affected by Fortune.Īdded twisting vines, which are affected by Fortune.
Leaves now have a chance to drop sticks, which is increased by Fortune.Īdded sweet berry bushes, which are affected by Fortune. Īdded beetroots, which are affected by Fortune. Īdded sea lanterns, which are affected by Fortune.
The chance of oak leaves dropping apples is now increased with Fortune.Īdded dark oak leaves, which have a chance of dropping apples, which is increased by Fortune. Īdded nether quartz ore, which is affected by Fortune. Īdded carrots, which are affected by Fortune. Īdded emerald ore, which is affected by Fortune. If commands are used to apply both Silk Touch and Fortune to an item, the Silk Touch enchantment takes precedence over the Fortune enchantment for blocks affected by both enchantments.įortune currently affects coal ore, diamond ore, lapis lazuli ore, glowstone, melons, nether wart, redstone ore, gravel, grass, and ferns. Silk Touch and Fortune are mutually exclusive.
However, maximum drop limitations may apply: glowstone has a capacity of 4 glowstone dust, sea lanterns have a capacity of 5 prismarine crystals, and melons have a capacity of 9 melon slices. Fortune increases the maximum number of drops by 1 per level. Glowstone, melons, nether wart, redstone ore, sea lanterns, and sweet berries use a discrete uniform distribution, meaning each possible drop amount is equally likely to be dropped. The formula to calculate the average drops multiplier is, which means Fortune IV gives 2.67x (2 2⁄ 3) drops on average, Fortune V gives 3.14x (3 1⁄ 7) drops on average, etc. In short, when an ore is mined, the chance for no bonus drops is and if a bonus is applied, there is an equal chance for any number of drops between 2 and Generally speaking, Fortune gives a weight of 2 to a normal drop chance and adds a weight of 1 for each extra drop multiplier. For coal ore, diamond ore, emerald ore, lapis lazuli ore, redstone ore, iron ore, copper ore, gold ore, nether gold ore, nether quartz ore, and amethyst clusters, Fortune I gives a 33% ( 1⁄ 3) chance to multiply drops by 2 (averaging 33% ( 1⁄ 3) increase), Fortune II gives a chance to multiply drops by 2 or 3 (25% ( 1⁄ 4) chance each, averaging 75% ( 3⁄ 4) increase), and Fortune III gives a chance to multiply drops by 2, 3, or 4 (20% ( 1⁄ 5) chance each, averaging 120% (1 1⁄ 5) increase).